14
Motherboard Essentials
eMachines Training Department

 

Introduction

The motherboard or main board is the backbone of the computer. The motherboard is the primary factor when considering how much you can upgrade your computer. In this document we will be discussing the common components of a motherboard and how they relate to upgradeability. A full list of the motherboards supported by eMachines is located in Emacinfo2 under Parts Motherboards.

Much like the roads of a major city, the motherboard provides pathways that allow various components to communicate. The motherboard also determines the speed of those pathways, the same way that a speed limit would control the speed of cars on the roads.

The motherboard itself is a large printed circuit board that contains the microprocessor, the BIOS, sockets for the CPU's RAM and a collection of slots that auxiliary cards could plug into. If you wanted to add a floppy disk drive or a parallel port or a joystick, you bought a separate card and plugged it into one of the slots.

Different motherboards of different vintages typically have different form factors. The form factor is essentially the size, shape and design of the actual motherboard.

Why are motherboards important?

When talking about motherboards, one of the major considerations is the motherboards upgradeability. A motherboard is typically developed to accommodate a predefined level of technology. As technology changes and improves, it may be required that you change your motherboard.

CPU Upgrades

The first factor that a motherboard will determine is the upgradeability of the Central Processing Unit (CPU). A CPU is typically sold by its Megahertz (Millions of cycles per second) Modern computers are now running at around 3 gigahertz (3000 Megahertz) that number can sound very impressive and fast but when the computer sees the processor it actually will see two numbers. The first is the Front Side Bus (FSB) speed. The FSB speed is similar to the speed limit between the chipset or north bridge and the CPU. The north bridge acts as a hub for all other high speed devices such as, memory controller and CPU. The second number is the clock multiplier. A clock multiplier is like number of people that you can fit in a car. When you calculate the FSB multiplied by the clock multiplier you get the CPU speed.

AMD Athlon 3200+ @ 2.0 Gigahertz = 266FSB X 7.5 Clock Multiplier

Intel Pentium 3000mhz = 400FSB X 7.5 Clock Multiplier

In both examples, you will see that if you multiply the motherboard’s front side bus (speed limit) by the CPU’s clock multiplier (number of people in the car) you will get processor speed.

Memory Upgrades

One of the most cost effective ways that a consumer can increase the performance of their computer is by the addition of more memory or RAM. Memory is like the waiting room for the CPU. Data is read off slower devices like the hard drive, or optical drive and stored in memory. Memory is very fast because it has no moving parts. Memory does not have to wait for a disk to rotate in order to read it. Memory has instant access to all of its information.

Of course the type of memory that you can use in your computer is determined by the motherboard. The motherboard determines two factors that will impact your upgradeability.

RAM Type

Currently eMachines only supports two of the many different types of memory. Each type of memory has a sub-category of the memory speed.

 
Synchronous Dynamic Random Access Memory (SDRAM) Double Data Rate SDRAM (DDR)
PC66 PC 2100
PC100 PC 2700
PC133 PC 3200


Number of Memory Slots

The motherboard also determines how much RAM can be added to the system by the number of memory slots and how much they can hold. An individual memory slot has a limited size of how big a memory chip it can hold. If a motherboard had a “maximum memory stick” limit of 512 megabytes with two memory slots the motherboards maximum memory limit is 1024 or 512 X 2.

External Ports

A port is typically a connector that allows you to connect an external device to your computer. The following are some of the common ports you might find in a typical computer. Every computer is different so you may find a computer that does not have all the ports listed.

Musical Instrument Device Interface (MIDI)



The MIDI port typically is bundled with a sound card, its intent was to allow the consumer to attach musical devices such as a keyboard or synthesizer. Many manufactures also used the MIDI port for game controllers.

The MIDI port is a 15 pin connector in a triangle shape that is typically brown in color and located by the sound ports.

Universal Serial Bus (USB)



The USB port has taken over as the preferred connection. It gives you a single, standardized, easy-to-use way to connect up to 127 devices to a computer. Printers, scanners, digital cameras, webcams, modems, speakers, telephones and video phones are just a few of the USB devices that you can find today.

USB has two factors that have contributed to its success. USB is “Hot Swappable” which means that it is designed to be plugged in and unplugged while the computer is turned on. Relying on the Operating System’s Plug and Play features, USB Devices are very easy to install and configure. The second thing that makes USB so successful is its speed. USB 1.1 communicates at 12 Megabits Per second (*1.3 Megabytes per second) much faster than serial (9600 bits per second)

* 8 bits = 1 byte

In April 2000 USB 2.0 (High Speed USB) was introduced as an upgrade to USB 1.1. USB 2.0 is identical looking and fully backward compatible. USB can communicate at 1.5, 12, and 480 Megabits per second, up to 40 times faster than USB 1.1

USB Ports are rectangular in shape they are typically not pained any specific color because a majority of the Plug is a hole in the case. This device has a plastic insert stopping it from being plugged in backwards.

PS/2 Ports



PS/2 Ports were developed by IBM as a standardized smaller method of plugging in a keyboard and mouse. Special Care should be taken because PS/2 is Not hot swappable and unplugging a PS/2 device while the computer is turned on may cause damage to the port.

PS/2 Ports are Circular in shape with six pins and a key. The key is positioned in such a manor that will restrict plugging the port in upside down or backward. The ports are colored Teal and Purple for the Mouse and keyboard.

Caution: Some motherboards will detect if the mouse and keyboard are switched and the computer will not turn on. If they are plugged in to the wrong ports it will not hurt the system. Simply power off, swap the cables to where they should be then turn back on.

Parallel Ports



The parallel port has been on most computers now for more than ten years. The parallel port is most commonly used to connect older printers and scanners. Most devices have converted to USB because of its higher speed. The Parallel port is still included on new computers for backwards compatibility.

The Parallel Port is 25 pins in a Fuchsia (Purple Red) and is about 1 ¼ inch wide.

Parallel ports have several different modes of operation. The original parallel ports were used only for one-way communication from the PC to the printer; newer ones include bi-directional communication and other abilities. The normal choices for this setting are:

SPP: Sets the parallel port to function as a Standard Parallel Port. This is the default (and slowest) option.

EPP: Sets the parallel port to Enhanced Parallel Port mode. Sometimes also called "Bi-directional"

ECP: Sets the parallel port up as an Enhanced Capabilities Port. This setting requires the use of a DMA channel

Serial Ports



The Serial port (Sometimes called the communications port) is about as old as the Parallel port and was originally used to plug in communication devices like an external modems and input devices like a mouse. The serial port has been almost completely replaced by USB but is still included for backward compatibility.

Serial Ports are typically nine pins but some older configurations may have 25 pins, shaped much like a small parallel port, the Serial port is typically painted blue.

Firewire Ports (IEEE 1394)



A subset of the SCSI-3 standard, Also called 1394, Firewire, or i.link. Firewire was originally developed by Apple computers as a high speed connection port. The official technical name for this standard is IEEE 1394. The name "Firewire" is a registered trademark of Apple Computers; Sony has named this standard I-link.

IEEE 1394 can communicate at 400 Megabits per second. Commonly used for Digital Camcorders and networking. IEEE 1394 can support up to 64 devices per bus. Cables are twisted and can broadcast farther than any of the other ports excluding Ethernet.

IEEE 1394 is a square with one side “pinched”. The port resembles a taller USB port.

Super Video Graphics Adapter (SVGA)



The SVGA port is the most common port used to connect a computer monitor. The SVGA port has 15 pins. Even though it is a 15 pin connection rarely will a cable have all 15 pins. It is common to see only 13 or 14 pins. Each pin is dedicated to a specific function of the monitor. For example one pin may control the Red level, where another pin may control vertical synchronization. If a pin is bent or broken the rest of the image may still display without the function of that pin.

The SVGA port is a 15 pin female connector that is typically blue in color and shaped like a modified triangle that can only be plugged in one way.

Internal Connectors

Internal connectors can be broken down into two categories, Headers, and Slots. Headers are an array of Pins that project out directly from the motherboard. Slots are connectors are plastic that a circuit board slides into. This module we will talk about Headers, Slots are covered in the next presentation.

Integrated Device Electronics (IDE) Header

Most motherboards have 2 IDE Headers, One for the Primary IDE channel and one for the Secondary IDE Channel. The Headers are typically color coded. Each IDE channel can support up to 2 devices, a master and a slave device. Two devices on two channels allows for a maximum of four IDE devices in the computer.


BLUE Header = Primary Channel

BLACK Header = Secondary Channel

The most common setup of an eMachines computer is as follows:

Primary Master = Hard Disk Drive
Primary Slave = Not Used

Secondary Master = Top Optical Drive
Secondary Slave = Bottom Optical Drive (Optional)

Floppy Drive Header



The floppy drive header allows the user to plug in up to two floppy drives in the computer. It is very uncommon to see a new computer with two floppy drives. The floppy drive header is 34 pins and typically black in color.

USB Header



Most motherboards have USB ports that are located in the port array. This is not very convenient for most customers that do not want to reach behind the computer just to plug a USB device in. To address this issue many case manufactures have started locating a number of USB ports on the front of the case. The front USB ports connect to the motherboard via the USB header(s). Many motherboards may have more than one USB header. The two most common uses of the USB header in an eMachines are Front USB port and 6 in 1 and 8 in1 media readers.

The USB header is an array of pins arranged in two rows of five with pin 9 missing.